On 24 July 2016, we (Albert Jiang, Rahul Savani, Bernhard von Stengel, and Theodore Turocy) conducted a tutorial on practical computation in games, as part of EC'16: The 17th ACM Conference on Economics and Computation alongside GAMES 2016, the Fifth World Congress of the Game Theory Society.
These versions of these Jupyter notebooks all require at least Gambit 16.0.0. All the game savefiles used are standard examples listed in the examples section of the documentation.