Gambit is an open-source collection of tools for doing computation in game theory. With Gambit, you can build, analyze, and explore game models.
Gambit is cross-platform: Get it for Microsoft Windows, Mac OS X, or Linux.
Gambit 15 is the current stable version.
Gambit 16 is the current research/development version. This is targeted at researchers who want the latest features.
For an even faster start, try the online Game Theory Explorer tool, which allows you to build and solve games interactively in your web browser.
Some tutorial introductions are available, based on the tutorial on practical computation in game theory given at EC'16: The 17th ACM Conference on Economics and Computation alongside GAMES 2016, the Fifth World Congress of the Game Theory Society.
NEW! Valeria Burdea has contributed a nice example of doing quantal response analysis of a sender-receiver game.
Previous versions of Gambit are made available to facilitate reproducing calculations done with those versions. Only very limited support of these versions is available.
Gambit is Free/Open Source software, released under the terms of the GNU General Public License.
We hope you will find Gambit useful for both teaching and research applications. If you do use Gambit in a class, or in a paper, we would like to hear about it. We are especially interested in finding out what you like about Gambit, and where you think improvements could be made.
If Gambit was useful to you in writing a scientific paper, we suggest a citation of the form:
Replace the version number and year as appropriate if you use a different release.
The Gambit Project thanks the University of East Anglia for its current support of the project; the California Institute of Technology and the National Science Foundation for supporting the project from 1994-2001, and the 2011, 2012, and 2014 editions of the Google Summer of Code.
The director of the Gambit Project is Prof Dr Theodore Turocy.